Visitor holding a giant Pac-Man ghost above their head

We think.We create.We make it happen.

Our experience covers the whole journey of a project: we can work with you from the concept onwards or bring in exactly the capability you need.

Let's talk about your project
Official Final Fantasy exhibition, created with Square Enix and Plaion

An extensionof your team

We work as an extension of our clients' teams: we get involved from the very first idea and stay with the project until launch.

And we do it transparently at every stage: you always know where the project stands, what has been decided and why. One team from start to finish, with no middlemen.

2011SinceCreating our own projects and projects for clients
9Own brandsThe experience we put at your service
/ OUR METHOD

From idea
to reality.

Four stages we can cover from start to finish or separately, depending on what your project needs.

Let's talk about that idea
01

Understand and design

We listen to the idea, define what it needs and shape the concept, the experience and the work plan.

02

Develop and build

We turn the concept into apps, software, content and solutions tailored to each project.

03

Produce and launch

We coordinate the production and launch of events, venues and experiences.

04

Manage and evolve

We support day-to-day operations, look after the experience and work to keep the project growing.

What we can do for you.

The experience of building our own brands can also become part of yours.

Custom apps and software

Design and development of apps and digital solutions tailored to the needs of each project.

ExamplesAguinaldo 40 for LOS40, OXO Museum App, Edufinet

Project design and production

From creative concept to execution: we design and produce projects for brands, companies and organisations.

ExamplesOfficial Final Fantasy exhibition with Square Enix, Pac-Man 45th anniversary with Bandai Namco

Events and experiences

Conception, organisation and production of gatherings, festivals and experiences that connect with their audience.

ExamplesGamepolis, FreakCon, events for city councils and institutions

Cultural venues and management

Development and management of cultural venues, exhibitions and interactive experiences that bring culture closer to people.

ExamplesOXO Museo Videojuego in Málaga and Madrid

Partners in innovation and entertainment.

Brands we have worked with on technology, video game and experience projects.

  • Google
  • Microsoft
  • PlayStation
  • Nintendo
  • Bandai Namco
  • LEGO
  • Red Bull
  • Burger King
  • Domino's
/ FREQUENTLY ASKED QUESTIONS

Before
we start,
we answer your questions.

What people usually ask us before we get to work on a project.

Tell us about your project
Can you take care of just part of a project?

Yes. Our experience covers the whole journey of a project: we can work with you from the concept onwards or bring in exactly the capability you need.

Do you only work on your own brands?

No. We create and run our own brands, and we put our know-how at the service of companies that want to take their ideas further.

Do you work with city councils and institutions?

Yes. We work with city councils and institutions to create experiences tailored to each town: cultural, technology or leisure events designed to connect with the community.

How do you keep me updated on the project?

We work as an extension of your team and transparently at every stage: you always know where the project stands, what has been decided and why.

How do we get started?

Tell us your idea in the form below and we'll show you how to shape it and make it happen.